(By the way, I'm only talking about campaigns here. It's solid from start to finish, and just feels great to play. I never had an original Xbox, so I never got what everyone was raving about with Halo. I've played through Halo 1 and 2, and finished 3 yesterday. I set it to 30 FPS and the lag is gone, but FRAPS still reports 60, so not even sure how I can accurately test FPS, guess I'll just leave it set to 30 FPS.-Lol I know this is unpopular on these forums, but I've been playing Halo 3. I just did a test, default "Transfer FPS" option is "-" which I'm assuming means whatever the PSP can squeeze out (FPS ≤ 60), it doesn't cause Ys Seven to lag but it causes some of my other games to have a frame rate drop. Perhaps FRAPS isn't accurate for seeing how much FPS the PSP is putting out. Doesn't seem like a true 60 though so I'll just leave Transfer FPS set to 30 for all my games. Ys Seven is 30 FPS, so looks like I doubled my file size for nothing, but if I enable the option called Vblank Forced Transfer then the FPS for Ys Seven jumps up to 60. I don't mess with Transfer sys address at all and leave Thread priority at 16. TYPE 3 reduces image quality, looks like garbage no reason to ever use it and TEST MODE freezes the image (I have no idea why that happens or what it is for). Virtually no difference between TYPE 1 and TYPE 0. Also experimenting around with "Transfer type" it would seem that TYPE 1 is Progressive and TYPE 2 is Interlaced. "-" is indeed unlimited and the PSP seems capable of 60 maximum. I searched a bit and found a guide for it with some hotkey descriptions and F1 will turn on internal FPS display. ĭisregard what I just typed, as RJL has no documentation that I can find. I set it to 30 FPS and the lag is gone, but FRAPS still reports 60, so not even sure how I can accurately test FPS, guess I'll just leave it set to 30 FPS. Perhaps FRAPS isn't accurate for seeing how much FPS the PSP is putting out.
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